Wanda Gregory: Serious Games and Social Change - Part Two

Dr. WANDA GREGORY

 


Wanda Gregory, PhD teaches courses in media studies and interactive media design. She was founding director of the Center for Serious Play and has worked extensively in the media industry for such companies as Corbis Corporation, Sierra Online, Wizards of the Coast, Hasbro, Xbox Live, along with several game start ups. Dr. Gregory has a M.B.A. from the University of Washington Foster School of Business, a M.A. in Communications from the University of Washington and a PhD from University College Dublin where her research was situated at the intersection of games studies, education, and medical informatics. She has served as an advisor and on the board of trustees for organizations including: Cornish School of the Arts, On the Boards, Powerful Voices and Reel Girls. She is a formative advisor for several technology and educational startups.

 

CENTERING WISDOM

  1. Reflection: What are some mature games that you have played before? Have any of the games you’ve engaged with been classified this way? What was the reason you did or did not play these games?

  2. Reflection: How could games be used to increase human empathy and shared experience? How could creating games around trauma or specific identities be harmful to those who hold these lived experiences?

  3. Activity:  In fifteen minutes make up a game you and your co-scholars could play and then try it out.

 

CHECK OUT THESE LINKS

How Video Games Helped Her Battle Depression

Why Video Games Shouldn't Freak Parents Out 

The Best Board Games of the Ancient World